
What 2,000 beads taught me about multi-agent development
Three weeks ago I wrote about building a self-coordinating AI development team. At that point the system had processed about 1,000 beads and was starting to feel like more than a prototype. Since then, the bead counter passed 3,400. The system has been running almost continuously on my laptop, building features, fixing its own bugs, and – most instructively – breaking in ways I didn’t anticipate. This is what I learned. ...